This file was created by the TYPO3 extension bib --- Timezone: UTC Creation date: 2024-12-05 Creation time: 19-42-16 --- Number of references 4 inproceedings DombrowskiSRDS16 Model-Checking Assisted Protocol Design for Ultra-reliable Low-Latency Wireless Networks 2016 9 27 307--316 fault tolerance;formal verification;protocols;wireless channels;EchoRing protocol;fault-tolerant methods;formal model-based verification;model-checking assisted protocol;probabilistic model checking;reliability constraints;safety-critical industrial applications;salient features;token loss;token-based system;ultrareliable low-latency wireless networks;unprecedented latency;wireless networking community;wireless protocols;wireless token-passing systems;Automata;Model checking;Payloads;Probabilistic logic;Protocols;Reliability;Wireless communication;Model checking;Probabilistic timed automata;Token passing;Wireless Industrial Networks;tool-assisted protocol design;validation cps,hodrian http://ieeexplore.ieee.org/document/7794360/ Proc. of IEEE 35th Symposium on Reliable Distributed Systems IEEE Budapest, Hungary IEEE 35th Symposium on Reliable Distributed Systems (SRDS) 10.1109/SRDS.2016.048 1 ChristianDombrowski SebastianJunges Joost-PieterKatoen JamesGross conference 2016-hohlfeld-qcman Insensitivity to Network Delay: Minecraft Gaming Experience of Casual Gamers 2016 9 Assessing the impact of network delay on perceived quality of gaming has been subject to many studies involving different genres ranging from fast-paced first-person shooters to strategy games. This paper assesses the impact of network latency on the Quality of Experience (QoE) of casual gamers playing Minecraft. It is based on a user study involving 12 casual gamers with no prior experience with Minecraft. QoE is assessed using the Game Experience Questionnaire (GEQ) and dedicated questions for the overall perceived quality and experienced gameplay interruptions. The main finding is that casual Minecraft players are rather insensitive to network delay of up to 1 sec. https://i-teletraffic.org/_Resources/Persistent/bc99ba4324ebc7cf1369f09a6caa334c0203943f/Hohlfeld2016.pdf http://ieeexplore.ieee.org/abstract/document/7810715/?reload=true IEEE QCMan IEEE QCMan 10.1109/ITC-28.2016.313 OliverHohlfeld HannesFiedler EnricPujol DennisGuse inproceedings 2016-serror-wowmom-arq Performance Analysis of Cooperative ARQ Systems for Wireless Industrial Networks 2016 6 21 koi IEEE online 17th IEEE International Symposium on a World of Wireless, Mobile and Multimedia Networks (IEEE WoWMoM 2016), Coimbra, Portugal Coimbra, Portugal en 10.1109/WoWMoM.2016.7523534 1 MartinSerror YulinHu ChristianDombrowski KlausWehrle JamesGross article 2016-kunz-tomacs-horizon Parallel Expanded Event Simulation of Tightly Coupled Systems ACM Transactions on Modeling and Computer Simulation (TOMACS) 2016 1 26 2 12:1--12:26 The technical evolution of wireless communication technology and the need for accurately modeling these increasingly complex systems causes a steady growth in the complexity of simulation models. At the same time, multi-core systems have become the de facto standard hardware platform. Unfortunately, wireless systems pose a particular challenge for parallel execution due to a tight coupling of network entities in space and time. Moreover, model developers are often domain experts with no in-depth understanding of parallel and distributed simulation. In combination, both aspects severely limit the performance and the efficiency of existing parallelization techniques. We address these challenges by presenting parallel expanded event simulation, a novel modeling paradigm that extends discrete events with durations which span a period in simulated time. The resulting expanded events form the basis for a conservative synchronization scheme that considers overlapping expanded events eligible for parallel processing. We furthermore put these concepts into practice by implementing Horizon, a parallel expanded event simulation framework specifically tailored to the characteristics of multi-core systems. Our evaluation shows that Horizon achieves considerable speedups in synthetic as well as real-world simulation models and considerably outperforms the current state-of-the-art in distributed simulation. Parallel discrete event simulation, Multi-core Systems, Wireless Systems, Simulation Modeling Paradigm, Conservative Synchronization horizon ACM en 10.1145/2832909 1 GeorgKunz MirkoStoffers OlafLandsiedel KlausWehrle JamesGross