% % This file was created by the TYPO3 extension % bib % --- Timezone: CEST % Creation date: 2024-04-19 % Creation time: 13-19-43 % --- Number of references % 1 % @Inproceedings { 200507riecheipgames, title = {On the Use of Structured Peer-to-Peer Systems for Online Gaming}, year = {2005}, month = {3}, abstract = {Massively multiplayer games are becoming increasingly popular today. However, even high-budget titles suffer from downtimes because of hard- and software problems. Our approach is to use structured Peer-to-Peer technology for the server infrastructure of massively multiplayer online games, which improves reliability and scalability of these applications.}, booktitle = {5. W{\"u}rzburger ''Workshop IP Netzmanagement, IP Netzplanung und Optimierung''}, event_place = {W{\"u}rzburg, Germany}, event_name = {5. W{\"u}rzburger ''Workshop IP Netzmanagement, IP Netzplanung und Optimierung''}, event_date = {March 2005}, author = {Rieche, Simon and Fouquet, Marc and Niedermayer, Heiko and Wehrle, Klaus and Carle, Georg} }